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7 Goth D&D Classes

While the overarching themes of Dungeons & Dragons often include found family, good triumphing over evil, and—especially if you’re a bard—romancing your way out of a tricky situation, there are…

“Quite Deadly” – Death, Dying & EverQuest in 1999

On March 16, 1999, a Massively Multiplayer Online game (MMO for short) called EverQuest was released into the world. Like thousands of people around the globe, I logged into the fantasy world of Norrath on that day and did not leave for several years. It was a world shaped by the usual Tolkien and D&D inspired ingredients—quests, elves, dwarves, ogres, trolls, monsters, good and evil, adventure!—but while I’ve played a lot of computer games in my life, no other game before or since has claimed as large a chunk of my heart, soul, and time as EverQuest did.

A Cozy Grove Full of Death

Cozy Grove from Spry Fox Games is exactly what its name implies, a cozy grove where you can chill out. Beyond inventory management, fetch quests, crafting food and furniture, and collecting a variety of seasonal items, Cozy Grove contains good stories about helping dead spirits move on into the next realm of their existence, wherever that may be.